During the talk, we’ll build a small effect system using solely Scala 3 context functions step-by-step.
The direct style in Scala 3, influenced by languages like Kotlin and Rust, simplifies functional programming by eliminating for-comprehension syntax on higher-kinded types. It offers an imperative approach supported by context functions.
While some many Scala developers support it, others prefer the traditional functional styles used in libraries like Cats Effect and ZIO, which manage effects differently. The potential of combining Algebraic Effects and Handlers with Scala 3's direct style opens new possibilities for exploring different programming paradigms and libraries.
During the talk, we’ll build a small effect system using solely Scala 3 context functions step-by-step. With some enhancements to the common approach, we’ll discover that adding for-comprehension capabilities to such a system is possible, ending with a system that can express the same program using either direct style syntax or monad style.
I will demonstrate how Pillars can take you from zero to production in record time. By leveraging Pillars’ integration of well-known libraries, you can bypass the usual complexities of setting up observability (traces, metrics, and logs), database access, API calls, and feature flag management.
In this talk, I'll introduce Bazel, exploring its core concepts and the unique aspects that set it apart from other build tools. I'll dive into some typical challenges Scala developers might face when working with Bazel.
I will demonstrate how Pillars can take you from zero to production in record time. By leveraging Pillars’ integration of well-known libraries, you can bypass the usual complexities of setting up observability (traces, metrics, and logs), database access, API calls, and feature flag management.
In this talk, I'll walk you through how workflows4s works, how it stands apart from tools like Temporal or Camunda, and why it just might be the better approach for modern, event-driven applications.
This talk will introduce Mill: a newer build tool that does everything SBT does, but better. Faster, simpler, easier, Mill democratizes the build so you don't need to be a build tool expert to work on it.